Saturday, August 22, 2009

Vitality Sensor Probably Won't Calm You Down

Ever since the Wii Vitality Sensor was announced, people have been wondering what it was used for. Nintendo finally gave us more information on what it is for and it still makes no sense.

In a Q&A with Nintendo about a week back, Satoru Iwata talked about the Wii Vitality Sensor as being used to calm people down. You would put your finger in the sensor and it would help you determine when your anxisous or stressed and play music and video that would help calm you down. It would also help calm you down if you are having trouble sleeping and figure out when you will be anxious for the weekend.

Game? No this is no game. The entire explanation of this device really sounds like a combination of hypnotist, therapists, and doctor or even simpler, a nice hour of just listening to music. This seems really pointless to the average person. “When I'm stressed out, I'm going to turn on a gaming system and just sit there and do nothing” does not seem like a very appealing response. The Vitality Sensor seems like a horrible idea and this adds more to the impression that Nintendo didn't build a gaming system but an all around “life style” box that sits near your TV. Great Marketing Nintendo.

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