Monday, August 31, 2009

God of War I and II will be Gods once more.

With the highly anticipated God of War III coming out next year, why not make something for the fan's? Sony announced that this holiday season, God of War I&II, two of the highest rated and acknowledged Ps2 games, will be coming to PS3 on a single blu-ray disc.

This isn't just a port either. These versions will have smoother graphics running at 720p and will be running at a steady 60fps. While these features are awesome to hear, it gets better. The compilation is gonna cost around $40 bucks which is great news! While I own the first GoW, I never actually completed it. I might pick this up, considering the price point and what it's offering.

Saturday, August 29, 2009

MLB 2K9 Wii

Let me just say a few words about MLB 2K9 for Wii: huge disappointment. I bought this game when it was released because I wanted to have a real baseball game for the wii. Boy was I in for a big surprise when I put it in the system. It started out for me with the graphics, while I wasn't expecting much I at least thought the players would look somewhat human. For example, there is no distinguishing line between uniforms, the player and the player's hair.


The controls meanwhile are just disgusting, sure it is fun to throw the ball and swing it, but the motions by far do not match your own leading to an overall frustrating experience. Im sure you could find some things that are fun, especially sine this game offers a few more modes than the bigs, without the cartoony graphics of Power Pros but in terms of bang for your buck this game is a truck load of crap. If you didn't get the subtle hints I suggest not getting this game, but if you do don't expect too much from this port that looks like little time was spent making it.

Tuesday, August 25, 2009

'Splosion Man Review

You love those first few Sonic games that were fast and not at all bloated? You love explosions (Who am I kidding, of course you do)? Well both of those are what you get when you play XBLA's 'Splosion Man.

'Splosion Man doesn't really have a story. Basically you are a science experiment that gets loose and have the ability to explode (hence the name) on command. Game play is one of the freshest anyone has seen in a long time. It is a 2-D platformer but has an interesting twist. To get higher, you don't jump, you explode. You can explode 3 times before you have to recharge. Recharging usual is done by landing and waiting but sometimes you will find explosive barrels or fire shooting out of a wall that will help you recharge without landing thus making you fly through levels.

Now this sounds good but where this game shines is in level design. Some levels are meant for you to run through really fast while others are puzzle like where you have to eliminate scientists to get to other areas. What is also icing on the cake is... well cake. Every level has a cake in it that is usual in a weird spot but some you have to get to fast before scientists lock off the area. Although these cakes are not needed to beat the level, they do add a nice bonus to your end of level score. The game has 50 single player levels, 47 have cakes leaving the other 3 levels bosses. There is also another set of 47 cakes that can be collected in CO-OP mode with up to 4 players but I haven't played that yet.

Now just these here makes this game worth buying, but there are still 2 more things. First is how “Splosion Man” has personality. Sometimes where you are running he will spread his arms out and start acting like an airplane while making engine sounds and other times he will act like monkey and make those sounds to. When waiting for platforms, he may take out balls and start juggling and other times he will just start making random quotes. One of my favorites he says is “Get to the Chopper.” The final thing is that every level has a score based on things destroyed, cake collected, and time which is them compared with everyone on the Leader Boards. This makes this game have a lot of replay value.

Bottom line is that this game costs $10 and for what you get is actually about $25 at least of content. There is no reason for any platform lover not to get this game as long as you have the XBOX 360.

Monday, August 24, 2009

Policenauts have landed...well the English translatation has anyways...




Hideo Kojima is best known for his work on Metal Gear Solid. While the Metal Gear series is great, it's somewhat of a shame that it overshadows most of the games that has Hideos name plastered on it. Hideo Kojima was also responsible in creating games such as Zone of the Enders, Snatcher and new (WIP) Castlevania. However one game that never made it out of Japan was Polienauts. Policenauts is suppose to be a great game and a "spiritual successor" to Snatcher. While the game never made it overseas "offically" that didn't stop fans from trying to translate the entire game.

As of yesterday, http://policenauts.net, finally completed their full english text translation of the game. To play it, you'll be required to rip an iso of the original 2 CD's and throw the ISO's into into their patcher. Easy no? It's a shame that the game costs $50.00 almost everywhere you look for it. I won't be suprised if people try doing evil deeds to get it. (i.e pirating)

Either way im definitely gonna grab a copy of this game off ebay. Afterall it must be good if people can create so much hype over a game that didn't release anywhere else except Japan.

Saturday, August 22, 2009

Vitality Sensor Probably Won't Calm You Down

Ever since the Wii Vitality Sensor was announced, people have been wondering what it was used for. Nintendo finally gave us more information on what it is for and it still makes no sense.

In a Q&A with Nintendo about a week back, Satoru Iwata talked about the Wii Vitality Sensor as being used to calm people down. You would put your finger in the sensor and it would help you determine when your anxisous or stressed and play music and video that would help calm you down. It would also help calm you down if you are having trouble sleeping and figure out when you will be anxious for the weekend.

Game? No this is no game. The entire explanation of this device really sounds like a combination of hypnotist, therapists, and doctor or even simpler, a nice hour of just listening to music. This seems really pointless to the average person. “When I'm stressed out, I'm going to turn on a gaming system and just sit there and do nothing” does not seem like a very appealing response. The Vitality Sensor seems like a horrible idea and this adds more to the impression that Nintendo didn't build a gaming system but an all around “life style” box that sits near your TV. Great Marketing Nintendo.

Thursday, August 20, 2009

Star wars: The force unleashed Wii







This is one of those cases of don't believe everything you hear. This game is genuinely fun to play and it has a great story. The game looks like it could be a movie and seeing as Hayden Christenson is not in this, it is a step up from episodes one and two. The story takes place some time after episode 3 when Darth Vader takes a secret apprentice in hopes of taking down the emperor. The story takes many unexpected turns that set the stage for episode 4 and will make any star wars fan cream themselves in excitement.


The story is only strengthened by the entertaining gameplay supplied by the wii's motion controls. I mean really who wouldn't be entertained by waving their wii controller like a light saber and seeing the character respond. There are other powers that you unlock throughout the game that make you more powerful and the game more enjoyable. The addition of hidden collectable and customizable makes for fair replay value, but I think that you would want to replay this game just because it is awesome. The game also includes a multiplayer lightsaber duel which I have not had the chance to play but I suspect this mode only adds to the fun


The graphics suck


That is all

Wednesday, August 19, 2009

Problems with the XBOX360 Elite

With the XBOX360 Pro being phased out and the Elite dropping $100 in price, how could there be any negative in this move?

Well many Gamestops are reporting that the new “Elite” package will not include an HDMI cable, and a few of those stores are also saying there will be no Component cables in the package. Just a crappy bunch of Composite cables will in your purchase.

This is an awful move on Microsoft's part. One great reason to buy the Elite in the first place is because it came with the HDMI cable. Even though you can buy an HDMI cable online for about $10, its the fact that the cable came with it and that you didn't have to go out of your way to buy another one, and in most cases wait for it to be shipped.

Also with the rumor that there will not be any Component cable either, this means that you will only be able to play your XBOX360 at 480i out of the box. Not to mention that the Component cables are extremely proprietary, the only place you really would be able to get them new is from Microsoft themself. Buying them straight from the source is probably going to be expensive, and some people only have Component cables on their TV and not HDMI, which means in some cases it will actually be more expensive to play on a lesser definition. It's basically like charging you for owning a TV that is higher than SD.

Although the new Elite will be only $300, the only differences from this and the old “Pro” are that the Elite comes with 120gb hard drive instead of a 60gb one and that the Pro came with Component cables. This seems like a downgrade considering how cheap hard drives are nowadays. This doesn't seem like a smart move for Microsoft considering how much they have been pushing HD content.

Tuesday, August 18, 2009

Sony finally unveils The Slim along with a slew of Awesome

Sony came to Gamescon and unveiled the highly anticipated Playstation 3 Slim with 120gb hdd along with a nifty $300 price tag. Sony said that it is lighter, smaller and less power hungry than current models, it is also losing it's ties with the ability to install another OS on the system, which isn't exactly a huge lose considering the support for it doesn't seem to be there. Sony said that it will be released in September.

Sony also announced 3.00 firmware for the PS3. The firmware is going to give the XMB a much need facelift along with a few new thing's like dynamic themes, which gives new life to the already simple menu system.

In PSP news, Marvel is teaming up with Sony to release comics for the PSP, which is a perfect media for the system. It's also getting "Minis". Mini's are games under 100mb and will most likely be priced under $10 bucks.

It appears that Sony is creating a price friendly environment now which is something it has needed. Sony is gonna need to play some much needed catch up.

Monday, August 10, 2009

Price Cuts Aren't Coming to Nintendo

Nintendo can be a persistent bunch when it comes to marketing and pricing of the Wii. First they praise it for its innovation, which it definitely has. They price it below all competitors at launch. They have been rumored as to holding back production and not meeting demand to make its appeal higher and harder to get while maintaining it success over time and not dying in one hit. They announce that it now takes $50 less to make. The final straw was when they announced no price cut and they will keep the price at $250.

What is wrong with this?

-Nintendo is almost 3 years into the Wii life cycle and hasn't had a price cut. All the other ones have had at least 1, sometimes 2.

-Next is that Nintendo is the only one making profit on every one of their consoles sold. They started out making around $4-$6 on every console and now that it costs less to make so they're getting about $55 on every console. The other companies had to sell a lot more to make a profit and Sony has made nothing selling consoles. Nintendo doesn't have a loss to make up so there is no reason to keep the price the same.

-For most people, the Wii was something to play every now and then, mostly at someones house, and was really and impulse buy to those who don't game a lot. With the Wii being out for almost 3 years now, the market is almost saturated for people who are going to pay $250 for something they won't use all the time. Also with the economy they way it is, people are less likely to buy something that $250 that they can buy at a friends house.

-Information about Sony's PS3 got leaked this weak stating that it only costs them around $240 to make a PS3. With the power in that, Nintendo should have no problem making their system for between $100-$125.

With all these reasons, there is no excuse for Nintendo to not drop the price. I think it would be beneficial for Nintendo to drop the price to $200 or even better, $150, to sell more Wii's. Nintendo really started the idea of selling the console at a loss and make money on the games with the NES and this seems to be the exact opposite of what they used to do. Selling the console at a loss makes more people buy them because the price will be really cheap and then they will be enticed to buy games, which is where Nintendo should make their money.

Monday, August 3, 2009

Monster Hunter Tri (3) finally coming to US and EU!


Well it's about time we got a date. Early 2010, Wii owners will get a piece of Campcom's Monster Hunter. While I am still kinda disappointed with the Capcom's decision to make the game on the Wii rather than the PS3, I have to say Monster Hunter Tri look's like it's pumping some of the best graphics the Wii has to offer which is a good thing (is reminded of crappy shovel-ware >_<)

This game is probably the next big title the Wii owners can start looking foreword and is enough of a reason for me to finally get a Wii. I want to use my longsword!